Charlie Binford's Blog of Ages
Animation & Design
"Nemo" Game - Character Design/Animation
I was the Character Animation Director on a "Finding Nemo" based game for asian social network markets. HotDog Studio, a subsidiary of NC Soft Inc., hired me to redesign several characters in a 2D format and do all Character Animation using proprietary software.
2D Character Designs (click image for full size):
Animation was built from a sheet of body part divisions I made. This is the sheet for 'Pearl', a young octopus:
Gameplay Animation samples:
2D Character Designs (click image for full size):
Animation was built from a sheet of body part divisions I made. This is the sheet for 'Pearl', a young octopus:
Gameplay Animation samples:
"Fire Busters" iOS Game Development
"Jungle Jim" TV Animation Development
"Max Relax" Book Illustration - Color Rendering
My job was to revise the half of the book that had already been color rendered by another artist. Changes were made to the character design as well as other revisions to be done. Then I completely rendered the other half, which was only done in pencil. All images used with permission by my client Janis Vaile.
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